Pathfinding Config
```lua
PathfindingConfig = {}
if Config.MLOSelection == 'prompt-prison' then
PathfindingConfig.PathfindingSettings = {
dropofftoregistry = {
vector4(1686.74, 2611.68, 45.56, 91.89),
vector4(1673.49, 2611.57, 45.56, 167.88),
vector4(1673.11, 2598.61, 45.56, 274.19),
vector4(1690.64, 2597.63, 45.56, 168.43),
vector4(1690.84, 2587.57, 45.92, 91.1),
vector4(1689.16, 2587.85, 45.92, 91.1)
},
registrytoshower = {
{ coords = vector4(1690.46, 2586.13, 45.92, 179.16), wait = true },
{ coords = vector4(1690.93, 2580.52, 45.92, 268.0), wait = false },
{ coords = vector4(1696.28, 2580.46, 45.92, 267.51), wait = false },
{ coords = vector4(1696.77, 2579.24, 45.92, 270.63), wait = false },
},
showerToLocker = {
{ coords = vector4(1695.67, 2574.71, 45.92, 93.14), wait = false },
{ coords = vector4(1691.36, 2574.71, 45.56, 86.48), wait = false },
},
lockerToOutsideLockerRoom = {
{ coords = vector4(1691.66, 2563.64, 45.56, 180.43), wait = false },
},
outsideLockerRoomToMinCellBlock = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1622.52, 2487.0, 45.65, 141.51), wait = true },
{ coords = vector4(1615.52, 2479.43, 45.65, 139.02), wait = false },
},
outsideLockerRoomToMedCellBlock = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1642.75, 2511.25, 45.56, 229.26), wait = false },
{ coords = vector4(1664.26, 2493.75, 45.56, 269.98), wait = false },
{ coords = vector4(1692.75, 2493.9, 45.56, 178.4), wait = false },
{ coords = vector4(1693.12, 2464.89, 45.65, 180.2), wait = true },
{ coords = vector4(1692.74, 2457.02, 45.65, 183.22), wait = false },
},
outsideLockerRoomToMaxCellBlock = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1723.55, 2560.88, 45.56, 205.7), wait = false },
{ coords = vector4(1756.67, 2498.06, 45.65, 208.84), wait = true },
{ coords = vector4(1760.17, 2491.82, 45.65, 210.85), wait = false },
},
outsideLockerRoomToMinCellBlockAI = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1627.6, 2489.77, 45.56, 319.06), wait = true },
},
outsideLockerRoomToMedCellBlockAI = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1639.56, 2511.35, 45.56, 239.22), wait = false },
{ coords = vector4(1663.21, 2491.73, 45.56, 269.78), wait = false },
{ coords = vector4(1695.44, 2491.8, 45.56, 176.15), wait = false },
{ coords = vector4(1694.88, 2469.31, 45.63, 0.19), wait = true },
},
outsideLockerRoomToMaxCellBlockAI = {
{ coords = vector4(1692.5, 2562.31, 45.56, 268.29), wait = false },
{ coords = vector4(1724.57, 2562.98, 45.56, 204.85), wait = false },
{ coords = vector4(1756.01, 2502.84, 45.62, 26.3), wait = true },
},
tutorialCamerasMin = {
{ coords = vector4(1858.8, 2649.9, 141.03, 114.72), rotation = vector2(-20.0, 0.0), wait = 3000, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1645.96, 2515.63, 51.05, 140.07), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1617.59, 2481.43, 45.78, 139.75), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1612.86, 2476.64, 45.65, 223.73), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1629.41, 2472.66, 48.8, 101.93), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1612.86, 2476.64, 45.65, 223.73), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "DOWN THIS HALLWAY YOU WILL FIND COMMISARY AND THE LIBRARY" },
{ coords = vector4(1631.03, 2459.55, 45.65, 316.58), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "COMMISARY IS WHERE YOU CAN BUY FOOD THAT ISNT FROM THE CAFETERIA" },
{ coords = vector4(1633.21, 2462.53, 45.65, 320.75), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THE LIBRARY IS A NICE PLACE TO SPEND TIME IN IF YOUR INTO BOOKS" },
{ coords = vector4(1627.97, 2455.55, 45.65, 96.7), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1631.25, 2459.82, 45.65, 50.24), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1612.86, 2476.64, 45.65, 43.92), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DOWN THIS HALLWAY IS THE SHOWERS" },
{ coords = vector4(1606.86, 2490.45, 45.65, 318.94), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "HERE IS THE SHOWERS, YOUR EXPECTED TO BE CLEAN" },
{ coords = vector4(1612.53, 2497.96, 45.65, 318.6), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1606.86, 2490.45, 45.65, 193.11), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1612.86, 2476.64, 45.65, 321.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1641.89, 2510.5, 49.06, 318.33), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE YARD, THERE WILL BE DESIGNATED TIMES FOR EXERCISE, BUT OTHERWISE DURING FREETIME BE OUT HERE AS MUCH AS YOU WISH" },
{ coords = vector4(1689.02, 2530.66, 64.06, 95.97), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1716.15, 2562.06, 47.65, 316.13), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1722.12, 2569.65, 44.91, 271.45), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE CAFETERIA, IF YOU DONT HAVE ANY OTHER FOOD, FOOD WILL BE PROVIDED FOR YOU" },
{ coords = vector4(1736.71, 2569.18, 47.73, 359.36), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1751.41, 2570.11, 45.42, 201.96), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1759.87, 2559.16, 45.57, 126.13), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1678.59, 2552.74, 80.64, 88.43), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1624.3, 2554.74, 51.25, 88.82), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1595.45, 2553.88, 46.63, 88.87), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE DESIGNATED WORK AREA, METALSHOP TO THE RIGHT, WOODWORKING AND LAUNDRY TO THE LEFT. AND DONT TRY TO SNEAK ANYTHING OUT" },
{ coords = vector4(1588.45, 2553.99, 46.34, 86.67), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS THE METALSHOP, THIS IS WHERE YOU WILL BE MAKING LICENSE PLATES, EVERY PLATE MADE WILL MAKE YOU SMALL AMOUNT OF MONEY" },
{ coords = vector4(1586.22, 2557.59, 46.1, 296.04), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1586.55, 2554.25, 46.21, 178.95), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1586.05, 2548.27, 46.99, 92.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE WOODWORK AREA, YOU WILL MAKE FURNITURE HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(1582.05, 2548.18, 45.96, 89.74), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS THE LAUNDRY ROOM YOU WILL WASH AND DRY CLOTHING HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(1589.05, 2548.1, 45.5, 210.21), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1586.14, 2548.65, 45.5, 1.71), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1586.11, 2553.64, 45.5, 272.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1605.1, 2553.82, 45.35, 269.35), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1684.02, 2550.58, 82.54, 266.2), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1762.48, 2554.02, 45.57, 343.58), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1766.02, 2571.64, 46.0, 90.01), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1761.42, 2571.65, 46.0, 358.67), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE MEDBAY, IF YOU GET HURT OR INJURED YOU WILL BE SENT HERE, UNLESS IT'S BY THE GUARDS. THEN IT'S OFF TO SOLITARY CONFINEMENT" },
{ coords = vector4(1761.85, 2579.94, 46.0, 44.37), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1761.39, 2571.75, 46.0, 267.72), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.61, 2571.65, 46.0, 181.08), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.91, 2558.64, 45.57, 84.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1703.31, 2559.63, 45.56, 93.91), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1636.21, 2560.11, 45.56, 359.75), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS SOLITARY CONFINEMENT. YOU WILL BE HERE WHEN YOU GET INTO MORE TROUBLE" },
{ coords = vector4(1636.66, 2568.9, 45.61, 1.65), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS SOLITARY CONFINEMENT. YOU WILL BE HERE WHEN YOU GET INTO MORE TROUBLE" },
{ coords = vector4(1637.03, 2575.96, 45.61, 272.16), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1651.2, 2576.52, 45.61, 178.06), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1651.13, 2571.69, 45.56, 181.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1645.34, 2579.78, 117.26, 211.05), rotation = vector2(-40.0, 0.0), wait = 1800, tutorialText = "" },
},
tutorialCamerasMed = {
{ coords = vector4(1858.8, 2649.9, 141.03, 114.72), rotation = vector2(-20.0, 0.0), wait = 3000, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1692.82, 2493.79, 51.05, 179.85), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1692.67, 2457.67, 45.78, 180.59), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1692.6, 2450.48, 45.65, 178.88), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1707.38, 2457.42, 48.8, 126.11), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1692.6, 2450.48, 45.65, 178.88), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "DOWN THIS HALLWAY YOU WILL FIND COMMISARY AND THE LIBRARY" },
{ coords = vector4(1717.35, 2449.05, 45.65, 0.72), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "COMMISARY IS WHERE YOU CAN BUY FOOD THAT ISNT FROM THE CAFETERIA" },
{ coords = vector4(1717.16, 2453.16, 45.65, 2.41), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THE LIBRARY IS A NICE PLACE TO SPEND TIME IN IF YOUR INTO BOOKS" },
{ coords = vector4(1717.76, 2445.88, 45.65, 178.4), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1717.35, 2449.05, 45.65, 0.72), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1692.6, 2450.48, 45.65, 178.88), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DOWN THIS HALLWAY IS THE SHOWERS" },
{ coords = vector4(1678.89, 2457.16, 45.65, 357.17), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "HERE IS THE SHOWERS, YOUR EXPECTED TO BE CLEAN" },
{ coords = vector4(1678.35, 2466.81, 45.65, 357.98), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1678.83, 2457.51, 45.65, 182.11), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1692.58, 2450.65, 45.65, 2.33), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1693.91, 2492.08, 49.06, 62.94), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE YARD, THERE WILL BE DESIGNATED TIMES FOR EXERCISE, BUT OTHERWISE DURING FREETIME BE OUT HERE AS MUCH AS YOU WISH" },
{ coords = vector4(1689.02, 2530.66, 64.06, 95.97), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1716.15, 2562.06, 47.65, 316.13), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1722.12, 2569.65, 44.91, 271.45), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE CAFETERIA, IF YOU DONT HAVE ANY OTHER FOOD, FOOD WILL BE PROVIDED FOR YOU" },
{ coords = vector4(1736.71, 2569.18, 47.73, 359.36), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1751.41, 2570.11, 45.42, 201.96), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1759.87, 2559.16, 45.57, 126.13), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1678.59, 2552.74, 80.64, 88.43), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1624.3, 2554.74, 51.25, 88.82), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1595.45, 2553.88, 46.63, 88.87), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE DESIGNATED WORK AREA, METALSHOP TO THE RIGHT, WOODWORKING AND LAUNDRY TO THE LEFT. AND DONT TRY TO SNEAK ANYTHING OUT" },
{ coords = vector4(1588.45, 2553.99, 46.34, 86.67), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS THE METALSHOP, THIS IS WHERE YOU WILL BE MAKING LICENSE PLATES, EVERY PLATE MADE WILL MAKE YOU SMALL AMOUNT OF MONEY" },
{ coords = vector4(1586.22, 2557.59, 46.1, 296.04), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1586.55, 2554.25, 46.21, 178.95), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1586.05, 2548.27, 46.99, 92.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE WOODWORK AREA, YOU WILL MAKE FURNITURE HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(1582.05, 2548.18, 45.96, 89.74), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS THE LAUNDRY ROOM YOU WILL WASH AND DRY CLOTHING HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(1589.05, 2548.1, 45.5, 210.21), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1586.14, 2548.65, 45.5, 1.71), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1586.11, 2553.64, 45.5, 272.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1605.1, 2553.82, 45.35, 269.35), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1684.02, 2550.58, 82.54, 266.2), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1762.48, 2554.02, 45.57, 343.58), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1766.02, 2571.64, 46.0, 90.01), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1761.42, 2571.65, 46.0, 358.67), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE MEDBAY, IF YOU GET HURT OR INJURED YOU WILL BE SENT HERE, UNLESS IT'S BY THE GUARDS. THEN IT'S OFF TO SOLITARY CONFINEMENT" },
{ coords = vector4(1761.85, 2579.94, 46.0, 44.37), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1761.39, 2571.75, 46.0, 267.72), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.61, 2571.65, 46.0, 181.08), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.91, 2558.64, 45.57, 84.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1703.31, 2559.63, 45.56, 93.91), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1636.21, 2560.11, 45.56, 359.75), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS SOLITARY CONFINEMENT. YOU WILL BE HERE WHEN YOU GET INTO MORE TROUBLE" },
{ coords = vector4(1636.66, 2568.9, 45.61, 1.65), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS SOLITARY CONFINEMENT. YOU WILL BE HERE WHEN YOU GET INTO MORE TROUBLE" },
{ coords = vector4(1637.03, 2575.96, 45.61, 272.16), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1651.2, 2576.52, 45.61, 178.06), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1651.13, 2571.69, 45.56, 181.18), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1645.34, 2579.78, 117.26, 211.05), rotation = vector2(-40.0, 0.0), wait = 1800, tutorialText = "" },
},
tutorialCamerasMax = {
{ coords = vector4(1858.8, 2649.9, 141.03, 114.72), rotation = vector2(-20.0, 0.0), wait = 3000, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1741.73, 2525.25, 51.05, 207.44), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1759.68, 2492.08, 45.65, 210.4), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1763.42, 2485.69, 45.65, 209.46), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1772.89, 2498.65, 48.8, 161.59), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(1763.42, 2485.69, 45.65, 209.46), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "DOWN THIS HALLWAY YOU WILL FIND COMMISARY AND THE LIBRARY" },
{ coords = vector4(1785.69, 2496.34, 45.65, 23.53), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "COMMISARY IS WHERE YOU CAN BUY FOOD THAT ISNT FROM THE CAFETERIA" },
{ coords = vector4(1783.69, 2499.28, 45.65, 31.41), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THE LIBRARY IS A NICE PLACE TO SPEND TIME IN IF YOUR INTO BOOKS" },
{ coords = vector4(1787.48, 2494.01, 45.65, 210.69), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1785.69, 2496.66, 45.65, 108.45), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1764.24, 2484.67, 45.65, 117.78), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DOWN THIS HALLWAY IS THE SHOWERS" },
{ coords = vector4(1748.32, 2484.28, 45.65, 28.93), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "HERE IS THE SHOWERS, YOUR EXPECTED TO BE CLEAN" },
{ coords = vector4(1743.28, 2491.8, 45.65, 29.21), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1746.05, 2487.86, 45.65, 118.75), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1738.63, 2483.91, 45.9, 93.39), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1735.71, 2484.38, 45.9, 118.43), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "HERE IS THE YARD ITS NOT MUCH BUT ITS ALL YOU GOT" },
{ coords = vector4(1730.94, 2481.62, 45.56, 175.18), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1738.06, 2484.12, 45.9, 296.22), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1745.96, 2487.79, 45.65, 210.59), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1748.08, 2484.84, 45.65, 254.01), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1763.93, 2484.75, 45.65, 29.05), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1744.86, 2518.71, 49.06, 55.44), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DUE TO YOU BEING MAX SECURITY THAT IS ALL YOU HAVE ACCESS TO" },
{ coords = vector4(1744.86, 2518.71, 117.26, 55.94), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DUE TO YOU BEING MAX SECURITY THAT IS ALL YOU HAVE ACCESS TO" },
}
}
PathfindingConfig.AISettings = {
prisonGuardOutsideLockers = {
{ model = "S_M_M_PrisGuard_01", coords = vector4(1690.09, 2566.14, 45.56, 175.53) },
},
lockdownGuards = {
{ model = "S_M_M_PrisGuard_01", coords = vector4(1618.53, 2530.3, 44.57, 266.31) },
{ model = "S_M_M_PrisGuard_01", coords = vector4(1618.53, 2530.3, 44.57, 266.31) },
{ model = "S_M_M_PrisGuard_01", coords = vector4(1618.53, 2530.3, 44.57, 266.31) },
}
}
elseif Config.MLOSelection == 'molo-alcatraz' then
PathfindingConfig.PathfindingSettings = {
dropofftoregistry = {
vector4(3839.53, -43.67, 2.28, 269.72),
vector4(3847.18, -43.73, 5.56, 270.58),
vector4(3857.42, -42.89, 5.56, 266.82),
vector4(3866.03, -43.17, 6.87, 356.58),
vector4(3867.34, -28.43, 6.71, 1.59),
vector4(3865.62, -19.8, 6.71, 0.59),
},
registrytoshower = {
{ coords = vector4(3879.25, -29.27, 6.71, 2.38), wait = false },
{ coords = vector4(3878.97, -25.06, 6.71, 268.18), wait = false },
{ coords = vector4(3909.67, -24.06, 8.82, 357.8), wait = false },
{ coords = vector4(3910.1, -8.67, 8.93, 266.78), wait = false },
{ coords = vector4(3917.29, -9.11, 10.61, 265.74), wait = true },
{ coords = vector4(3985.98, -6.24, 18.51, 14.75), wait = false },
{ coords = vector4(3985.16, -1.42, 18.75, 87.77), wait = false },
{ coords = vector4(3935.71, -1.06, 18.76, 352.44), wait = false },
{ coords = vector4(3935.9, 5.0, 18.76, 268.97), wait = false },
{ coords = vector4(3987.15, 4.26, 22.37, 315.11), wait = false },
{ coords = vector4(3989.78, 7.36, 22.55, 357.0), wait = false },
{ coords = vector4(3986.86, 12.87, 22.85, 92.6), wait = false },
{ coords = vector4(3960.99, 14.35, 24.04, 86.95), wait = true },
{ coords = vector4(3917.68, 16.37, 23.88, 87.12), wait = false },
{ coords = vector4(3911.7, 17.11, 23.89, 1.35), wait = false },
{ coords = vector4(3912.02, 19.61, 23.89, 354.72), wait = true },
{ coords = vector4(3916.05, 32.94, 23.89, 354.59), wait = true },
{ coords = vector4(3915.89, 38.17, 23.89, 87.41), wait = false },
{ coords = vector4(3907.62, 38.56, 23.89, 88.05), wait = false },
},
showerToLocker = {
{ coords = vector4(3909.27, 35.43, 23.89, 182.29), wait = false },
},
outsideLockerRoomToMinCellBlock = {
{ coords = vector4(3910.25, 38.4, 23.89, 265.6), wait = false },
{ coords = vector4(3916.2, 34.7, 23.89, 171.47), wait = true },
{ coords = vector4(3911.51, 25.24, 23.89, 82.34), wait = true },
{ coords = vector4(3908.81, 25.56, 23.89, 83.25), wait = false },
},
outsideLockerRoomToMedCellBlock = {
{ coords = vector4(3910.25, 38.4, 23.89, 265.6), wait = false },
{ coords = vector4(3916.2, 34.7, 23.89, 171.47), wait = true },
{ coords = vector4(3911.51, 25.24, 23.89, 82.34), wait = true },
{ coords = vector4(3908.81, 25.56, 23.89, 83.25), wait = false },
},
outsideLockerRoomToMaxCellBlock = {
{ coords = vector4(3910.25, 38.4, 23.89, 265.6), wait = false },
{ coords = vector4(3916.2, 34.7, 23.89, 171.47), wait = true },
{ coords = vector4(3911.51, 25.24, 23.89, 82.34), wait = true },
{ coords = vector4(3908.81, 25.56, 23.89, 83.25), wait = false },
},
tutorialCameras = {
{ coords = vector4(4055.78, -146.64, 229.55, 39.53), rotation = vector2(-20.0, 0.0), wait = 3000, tutorialText = "WELCOME TO ALCATRAZ" },
{ coords = vector4(3924.18, 15.87, 25.62, 87.31), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "WELCOME TO ALCATRAZ" },
{ coords = vector4(3911.75, 16.78, 23.89, 354.93), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(3912.54, 25.12, 23.89, 84.58), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(3908.72, 25.39, 31.7, 87.19), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP GO TO THE BATHROOM AND SHOWER" },
{ coords = vector4(3915.28, 26.27, 23.89, 353.42), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(3916.1, 38.35, 23.89, 87.79), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3912.64, 38.25, 23.89, 89.59), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "DOWN THIS HALLWAY IS THE SHOWERS" },
{ coords = vector4(3909.75, 38.26, 23.89, 87.59), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "HERE IS THE SHOWERS, YOUR EXPECTED TO BE CLEAN" },
{ coords = vector4(3915.78, 37.68, 23.89, 266.19), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(3931.37, 36.55, 23.88, 267.77), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3931.37, 36.55, 41.14, 280.47), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE YARD, THERE WILL BE DESIGNATED TIMES FOR EXERCISE, BUT OTHERWISE DURING FREETIME BE OUT HERE AS MUCH AS YOU WISH" },
{ coords = vector4(3931.37, 36.55, 41.14, 280.47), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(3930.23, 36.45, 23.88, 82.71), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3924.17, 37.03, 23.89, 171.78), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3923.81, 33.37, 23.89, 172.16), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE CAFETERIA, IF YOU DONT HAVE ANY OTHER FOOD, FOOD WILL BE PROVIDED FOR YOU" },
{ coords = vector4(3928.5, 32.02, 23.89, 159.65), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(3922.59, 24.46, 23.89, 84.23), rotation = vector2(-20.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3912.69, 25.58, 23.89, 172.76), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3911.87, 16.88, 23.89, 255.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(3929.15, 16.08, 24.08, 265.68), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE DESIGNATED MINING AREA, YOU WILL BE WORKING HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(4050.12, 10.94, 33.04, 61.45), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS THE LAUNDRY ROOM YOU WILL WASH AND DRY CLOTHING HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(4083.03, 32.0, 18.76, 11.27), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(3890.72, 101.63, 47.74, 251.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE RECYCLING AREA, YOU WILL BE SELLING SCRAP HERE FOR A SMALL AMOUNT OF MONEY" },
{ coords = vector4(3971.04, 69.46, 12.72, 255.06), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(4032.62, 44.48, 40.56, 182.53), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(4032.23, 5.08, 18.76, 178.01), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE MEDBAY, IF YOU GET HURT OR INJURED YOU WILL BE SENT HERE, UNLESS IT'S BY THE GUARDS. THEN IT'S OFF TO SOLITARY CONFINEMENT" },
{ coords = vector4(4032.39, -1.51, 18.79, 179.87), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(4031.82, 6.7, 18.76, 7.82), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(4039.61, -120.14, 264.32, 38.59), rotation = vector2(-40.0, 0.0), wait = 1800, tutorialText = "" },
},
}
PathfindingConfig.AISettings = {
lockdownGuards = {
{ model = "S_M_M_PrisGuard_01", coords = vector4(3930.73, 36.68, 23.88, 265.95) },
{ model = "S_M_M_PrisGuard_01", coords = vector4(3930.73, 36.68, 23.88, 265.95) },
{ model = "S_M_M_PrisGuard_01", coords = vector4(3930.73, 36.68, 23.88, 265.95) },
}
}
elseif Config.MLOSelection == 'gabz-prison' then
PathfindingConfig.PathfindingSettings = {
dropofftoregistry = {
vector4(1762.48, 2601.56, 45.57, 261.67),
vector4(1796.68, 2601.03, 45.57, 180.82),
vector4(1796.91, 2594.06, 45.8, 267.33),
vector4(1817.75, 2594.28, 45.72, 269.1),
vector4(1830.55, 2594.31, 46.01, 270.05),
vector4(1837.82, 2594.43, 46.01, 268.36),
vector4(1840.1, 2594.44, 46.01, 265.03)
},
outsideLockerRoomToMinCellBlock = {
{ coords = vector4(1768.32, 2552.47, 45.57, 173.8), wait = false },
{ coords = vector4(1766.99, 2537.9, 45.57, 116.38), wait = false },
{ coords = vector4(1741.89, 2525.02, 45.57, 204.2), wait = false },
{ coords = vector4(1760.59, 2490.73, 45.74, 208.27), wait = false },
},
outsideLockerRoomToMedCellBlock = {
{ coords = vector4(1768.32, 2552.47, 45.57, 173.8), wait = false },
{ coords = vector4(1766.99, 2537.9, 45.57, 116.38), wait = false },
{ coords = vector4(1741.89, 2525.02, 45.57, 204.2), wait = false },
{ coords = vector4(1760.59, 2490.73, 45.74, 208.27), wait = false },
},
outsideLockerRoomToMaxCellBlock = {
{ coords = vector4(1768.32, 2552.47, 45.57, 173.8), wait = false },
{ coords = vector4(1766.99, 2537.9, 45.57, 116.38), wait = false },
{ coords = vector4(1741.89, 2525.02, 45.57, 204.2), wait = false },
{ coords = vector4(1760.59, 2490.73, 45.74, 208.27), wait = false },
},
outsideLockerRoomToMinCellBlockAI = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1639.56, 2511.35, 45.56, 239.22), wait = false },
{ coords = vector4(1663.21, 2491.73, 45.56, 269.78), wait = false },
{ coords = vector4(1695.44, 2491.8, 45.56, 176.15), wait = false },
{ coords = vector4(1694.88, 2469.31, 45.63, 0.19), wait = true },
},
outsideLockerRoomToMedCellBlockAI = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1639.56, 2511.35, 45.56, 239.22), wait = false },
{ coords = vector4(1663.21, 2491.73, 45.56, 269.78), wait = false },
{ coords = vector4(1695.44, 2491.8, 45.56, 176.15), wait = false },
{ coords = vector4(1694.88, 2469.31, 45.63, 0.19), wait = true },
},
outsideLockerRoomToMaxCellBlockAI = {
{ coords = vector4(1683.47, 2560.46, 45.56, 139.92), wait = false },
{ coords = vector4(1639.56, 2511.35, 45.56, 239.22), wait = false },
{ coords = vector4(1663.21, 2491.73, 45.56, 269.78), wait = false },
{ coords = vector4(1695.44, 2491.8, 45.56, 176.15), wait = false },
{ coords = vector4(1694.88, 2469.31, 45.63, 0.19), wait = true },
},
tutorialCameras = {
{ coords = vector4(1858.8, 2649.9, 141.03, 114.72), rotation = vector2(-20.0, 0.0), wait = 3000, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1742.14, 2524.84, 45.57, 203.88), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "WELCOME TO BOLINGBROKE" },
{ coords = vector4(1761.24, 2489.46, 45.74, 209.59), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP AND GO TO THE BATHROOM" },
{ coords = vector4(1770.39, 2498.23, 49.69, 148.93), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "THIS IS YOUR CELLBLOCK, THIS IS WHERE YOU WILL SLEEP AND GO TO THE BATHROOM" },
{ coords = vector4(1761.29, 2489.68, 45.74, 30.05), rotation = vector2(0.0, 0.0), wait = 3000, tutorialText = "" },
{ coords = vector4(1743.82, 2519.6, 45.57, 78.0), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE YARD, THERE WILL BE DESIGNATED TIMES FOR EXERCISE, BUT OTHERWISE DURING FREETIME BE OUT HERE AS MUCH AS YOU WISH" },
{ coords = vector4(1689.02, 2530.66, 64.06, 95.97), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1773.93, 2552.01, 45.57, 269.79), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1778.31, 2552.22, 45.67, 267.82), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE CAFETERIA, IF YOU DONT HAVE ANY OTHER FOOD, FOOD WILL BE PROVIDED FOR YOU" },
{ coords = vector4(1784.29, 2547.35, 46.67, 0.17), rotation = vector2(-20.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1777.3, 2552.03, 45.67, 86.82), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.17, 2552.14, 45.57, 355.88), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.72, 2564.91, 45.57, 358.41), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.26, 2571.27, 45.73, 356.32), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.31, 2591.54, 45.73, 358.01), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "THIS IS THE MEDBAY, IF YOU GET HURT OR INJURED YOU WILL BE SENT HERE, UNLESS IT'S BY THE GUARDS. THEN IT'S OFF TO SOLITARY CONFINEMENT" },
{ coords = vector4(1765.31, 2591.8, 45.73, 359.49), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1765.64, 2568.82, 45.73, 178.71), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1765.91, 2558.64, 45.57, 84.86), rotation = vector2(0.0, 0.0), wait = 1800, tutorialText = "" },
{ coords = vector4(1703.48, 2546.43, 46.56, 89.58), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "THIS IS SOLITARY CONFINEMENT. YOU WILL BE HERE WHEN YOU GET INTO MORE TROUBLE" },
{ coords = vector4(1703.48, 2546.43, 46.56, 89.58), rotation = vector2(0.0, 0.0), wait = 4000, tutorialText = "" },
{ coords = vector4(1645.34, 2579.78, 117.26, 211.05), rotation = vector2(-40.0, 0.0), wait = 1800, tutorialText = "" },
},
}
elseif Config.MLOSelection == 'custom' then
-- Open a Ticket So I can help you with your custom prison
end
```
Last updated