> For the complete documentation index, see [llms.txt](https://dragon-heart-studios.gitbook.io/dragonheartstudios/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dragon-heart-studios.gitbook.io/dragonheartstudios/compatibility.md).

# Compatibility

### Compatibility <a href="#i-class-fas-fa-check-circle-i-compatibility" id="i-class-fas-fa-check-circle-i-compatibility"></a>

Community Bridge automatically detects and provides translation layers for the following resources:

#### <i class="fa-layer-group">:layer-group:</i>Frameworks <a href="#i-class-fas-fa-layer-group-i-frameworks" id="i-class-fas-fa-layer-group-i-frameworks"></a>

* **ESX (es\_extended)** - Complete player data, money, and job system integration
* **QBCore (qb-core)** - Full framework compatibility including player management
* **QBX Core (qbx\_core)** - Extended QBCore framework support
* **Custom Frameworks** - Extensible detection for custom implementations

#### <i class="fa-cube">:cube:</i>Inventory Systems <a href="#i-class-fas-fa-cube-i-inventory-systems" id="i-class-fas-fa-cube-i-inventory-systems"></a>

* **ox\_inventory** - Modern inventory with metadata support
* **qb-inventory** - QBCore's default inventory system
* **qs-inventory** - QuasarStore inventory implementation
* **codem-inventory** - Codem inventory system
* **core\_inventory** - Core inventory implementation
* **jpr-inventory** - JPR inventory system
* **origen\_inventory** - Origen inventory implementation
* **ps-inventory** - Project Sloth inventory
* **tgiann-inventory** - Tgiann inventory system
* **Custom Inventories** - Plugin system for custom inventory resources

#### <i class="fa-bell">:bell:</i>Notification Systems <a href="#i-class-fas-fa-bell-i-notification-systems" id="i-class-fas-fa-bell-i-notification-systems"></a>

* **ox\_lib** - Modern notification system
* **okokNotify** - Popular notification resource
* **mythic\_notify** - Mythic notification system
* **brutal\_notify** - Brutal Scripts notification
* **pNotify** - Classic pNotify system
* **t-notify** - T-notify implementation
* **r\_notify** - R-notify system
* **wasabi\_notify** - Wasabi notification system
* **fl-notify** - FL-notify implementation
* **lation\_ui** - Lation UI notifications
* **Custom Notify** - Extensible for any notification system

#### <i class="fa-crosshairs">:crosshairs:</i>Targeting Systems <a href="#i-class-fas-fa-crosshairs-i-targeting-systems" id="i-class-fas-fa-crosshairs-i-targeting-systems"></a>

* **ox\_target** - Optimized targeting system
* **qb-target** - QBCore's targeting implementation
* **sleepless\_interact** - Sleepless interaction system
* **Custom Target** - Support for custom targeting systems

#### <i class="fa-home">:home:</i>Housing Systems <a href="#i-class-fas-fa-home-i-housing-systems" id="i-class-fas-fa-home-i-housing-systems"></a>

* **Multiple housing implementations** - Various housing systems supported
* **Custom Housing** - Extensible housing detection

#### <i class="fa-university">:university:</i>Banking Systems <a href="#i-class-fas-fa-university-i-banking-systems" id="i-class-fas-fa-university-i-banking-systems"></a>

* **fd\_banking** - FD banking system
* **kartik-banking** - Kartik banking implementation
* **okokBanking** - Feature-rich banking system
* **qb-banking** - QBCore banking integration
* **renewed-banking** - Renewed banking system
* **tgg-banking** - TGG banking implementation
* **tgiann-bank** - Tgiann banking system
* **wasabi\_banking** - Wasabi banking implementation
* **Custom Banking** - Plugin support for banking resources

#### <i class="fa-plus-circle">:plus-circle:</i>Additional Systems <a href="#i-class-fas-fa-plus-circle-i-additional-systems" id="i-class-fas-fa-plus-circle-i-additional-systems"></a>

* **Clothing Systems** - Multiple clothing/appearance system integrations
* **Boss Menu** - Management systems (qb-management, esx\_society, etc.)
* **Dispatch Systems** - Various MDT and dispatch integrations
* **Door Lock** - Door management systems
* **Fuel Systems** - Vehicle fuel management
* **Help Text** - Help text display systems
* **Input Systems** - Input dialog integrations
* **Menu Systems** - Various menu implementations
* **Phone Systems** - Phone resource integrations
* **Progress Bars** - Progress bar implementations
* **Shop Systems** - Shop and store integrations
* **Skills Systems** - Player skill/leveling systems
* **Vehicle Keys** - Vehicle key management
* **Weather Systems** - Weather control integrations
* **Zone Systems** - Area/zone management


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