Jobs Config
```lua
JobsConfig = {}
if Config.MLOSelection == 'prompt-prison' then
JobsConfig.MetalShop = {
enabled = true,
coords = vec3(1590.85, 2560.75, 46.0),
size = vec3(14.85, 8.5, 4.0),
rotation = 0.0,
ProgressBarSettings = {
CuttingMetal = {
duration = 3000,
},
LicensePlateEngraving = {
duration = 10000,
}
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerPlate = 2,
}
JobsConfig.WoodShop = {
enabled = true,
coords = vec3(1575.0, 2548.0, 46.0),
size = vec3(19.0, 6.0, 4.0),
rotation = 0.0,
ProgressBarSettings = {
CuttingWood = {
duration = 3000,
},
CraftingWoodenChair = {
duration = 10000,
},
CraftingWoodenTable = {
duration = 10000,
},
CraftingWoodenStorage = {
duration = 10000,
}
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerFurniture = 2,
}
JobsConfig.Laundry = {
enabled = true,
coords = vec3(1593.0, 2542.0, 46.0),
size = vec3(10.0, 16.0, 4.0),
rotation = 0.0,
ProgressBarSettings = {
UsingLaundryWasher = {
duration = 10000,
},
UsingLaundryDryer = {
duration = 10000,
},
UsingLaundryFolding = {
duration = 10000,
},
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerFurniture = 2,
}
elseif Config.MLOSelection == 'molo-alcatraz' then
JobsConfig.Mining = {
enabled = true,
coords = vector3(4019.76, 25.28, 22.05),
size = vec3(40.0, 25.0, 10.0),
rotation = 0.0,
ProgressBarSettings = {
MiningRock = {
duration = 10000,
},
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerRock = 2,
}
JobsConfig.Laundry = {
enabled = true,
coords = vector3(4070.29, 53.69, 18.79),
size = vec3(20.0, 15.0, 5.0),
heading = -171.0,
ProgressBarSettings = {
UsingLaundryWasher = {
duration = 10000,
},
UsingLaundryDryer = {
duration = 10000,
},
UsingLaundryFolding = {
duration = 10000,
},
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerFurniture = 2,
}
JobsConfig.Recycling = {
enabled = true,
coords = vector3(4002.44, 59.84, 12.3),
size = vec3(40.0, 10.0, 1.0),
heading = -17,
ProgressBarSettings = {
CompactMaterial = {
duration = 10000,
},
},
AmountOfTimeTakenOffSentence = 1, -- This is based off the time metric in config.lua
AmountofMoneyGivenPerRecycledBlock = 2,
}
elseif Config.MLOSelection == 'gabz-prison' then
--No Jobs Currently Available
elseif Config.MLOSelection == 'custom' then
-- Open a Ticket So I can help you with your custom prison
end
```
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